PM3.6 - Donkey Kong - Common Subroutine 0x21b38

  1. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(0)))
    1. IntVariableDecrement { variable: RandomAccessInt (0x0) }
    2. if ((RandomAccessInt (0x0) LessThan scalar(0)))
      1. ReverseDirection
  2. if ((RandomAccessInt (0x1) GreaterThanOrEqual scalar(0)))
    1. IntVariableDecrement { variable: RandomAccessInt (0x1) }
    2. if ((RandomAccessInt (0x1) LessThan scalar(0)))
      1. DisableInterrupt(10106)